If you do, each opponent loses 1 life and you gain that much life.) 5 /10. $3.99. Hexproof. When Lich's Mastery leaves the battlefield, you lose the game. If I have the guildmage out, debt to the deathless basically becomes (X)1BBBWWW where I gain 2 life and my opponent loses 4 life for each X. Palace Siege. : Draw a card. Artifacts and creatures your opponents control enter the battlefield tapped. Enchantment. Card Rulings. Extort (Whenever you cast a spell, you may pay {(W/B)}. A few of you may remember the card from Magic 2010. If you can't, you lose the game. Enchanted creature can't block. As Palace Siege enters the battlefield, choose Khans or Dragons. Sanguine Bond is the other half of that; whenever you gain life, your opponent loses that much. Visions of Brutality. Extort (Whenever you cast a spell, you may pay . 2019 Holiday Exchange! Whenever you gain life, target opponent loses that much life. Legendary Enchantment. Home; Cards; Enchantment; Sanguine Bond; Avg Price $2.66 ($0.03) Buy on TCGPlayer Low $1.43 Avg $2.66 ($0.03) High $5.95 Sanguine Bond. Whenever you gain life, draw that many cards. Enchantment. ... MTG Salvation . Artifacts and creatures your opponents control enter the battlefield tapped. Activate this ability only if you have no cards in hand. It has a very interesting interaction with a new card from Avacyn Restored. What is interesting is that if you guildmage's 2nd ability is used twice in a turn, each life you gain causes your opponent to lose 2 life. Forbidden Crypt. So combine the two, and you have an ‘infinite’ loop. Enchantment. Enchantment. Devoid (This card has no color.) Works great with the lifelink creatures. Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. If you do, each opponent loses 1 life and you gain that much life.) Enchantment. , Discard a card: Target opponent loses 1 life and you gain 1 life. (Damage dealt to you causes you to lose life.) Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. Enchant creature. Whenever you gain life, target opponent loses that much life. Hellbent — , Pay 2 life: Draw a card. 8.6 /10. Card Rulings 10/1/2009 Sanguine Bond’s ability triggers just once for each life-gaining event, whether it’s 1 life from Soul Warden or 8 life from Tendrils of Corruption. Whenever you gain life, target opponent loses that much life. $0.25. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. Exquisite Blood triggers whenever your opponent loses life, and it gains you that much life. 4.4 /10. Oracle Text. Enchantment — Aura. $0.43. Whenever you cycle or discard a card, you may pay . A New and Exciting Beginning . 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